based on
Real Time Head Pose Estimation from Consumer Depth Cameras by Gabriele Fanelli [ref name=”fanelli”]http://www.vision.ee.ethz.ch/~gfanelli/head_pose/head_forest.html[/ref]
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download source and windows/OSX binaries: https://github.com/kronihias/head-pose-estimation
Application that detects head position from a depth image provided by Microsoft Xbox Kinect Sensor in x,y,z and Euler Angles (pitch, yaw, roll) from multiple persons.
–> needs no calibration!!
Application sends data as OSC[ref name=”osc”]Open Sound Control (OSC) is a message based communication protocol for multimedia systems.[/ref] Message in the format:
/head_pose [User_ID] [x] [y] [z] [pitch] [yaw] [roll]
all arguments are float, angles in degree, User_ID starting at zero.
* can detect angles about +-75° yaw, +-60° pitch and +-50° roll.
Usage:
* #…/head_pose_estimation> ./head_pose_estimation_demo config.txt
example how to not show visualization and use custom ip and port for sending OSC Messages:
./head_pose_estimation_demo config.txt 0 1 192.168.0.1 8000
Default IP/Port: 127.0.0.1:7120
* you can find an example puredata/GEM patch in the folder pd
to visualize the headtracking.
(C) 2011/2012 by Matthias Kronlachner
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::INSTALL STANDALONE PROGRAM::
Ready to use Binaries for OSX (64 bit) and Windows (32 bit) are included.
Windows
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Binary is included
Windows version is compiled for Microsoft Kinect SDK!!
* get and install OpenCV from http://sourceforge.net/projects/opencvlibrary/files/opencv-win/2.4.0/
* get and install Microsoft Kinect SDK for Windows http://www.microsoft.com/en-us/kinectforwindows/develop/developer-downloads.aspx
Linux
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* you need cmake, OpenCV, OpenNI, freeglut, and OpenGL libraries
for installing OpenNI follow this instructions: https://github.com/avin2/SensorKinect
* get liblo
http://liblo.sourceforge.net/
* edit demo/CMakeLists.txt and adjust paths
* #…/head_pose_estimation/demo> cmake CMakeLists.txt
* #…/head_pose_estimation/demo> make
* #…/head_pose_estimation> ./head_pose_estimation_demo config.txt
OSX
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* you will need XCode to compile the demo application for OSX
* follow instructions on https://github.com/avin2/SensorKinect
to install OpenNI
* get liblo
http://liblo.sourceforge.net/
* get OpenCV, OpenGL, Glut through macports
* open the XCode Project in demo folder,
adjust path settings for Frameworks and build it.
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:::THINGS TO DO:::
questions: m.kronlachner@gmail.com